Graphics::Button Class Reference
Basic interactive button on screen. More...
#include <Button.h>
Inheritance diagram for Graphics::Button:
Collaboration diagram for Graphics::Button:
Public Member Functions | |
void | draw (SceneObject &scene) const override |
Control () | |
Control (const Rect &bounds) | |
Control (const Rect &bounds, const String &caption) | |
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Control () | |
Control (const Rect &bounds) | |
Control (const Rect &bounds, const String &caption) | |
Renderer * | createRenderer (const Location &location) const override |
Create a software renderer for this object. More... | |
void | write (MetaWriter &meta) const override |
String | getCaption () const |
void | setCaption (const String &value) |
void | enable (bool state) |
void | select (bool state) |
void | setPos (Point pos) |
void | resize (Size size) |
void | setBounds (const Rect &r) |
Rect | getBounds () const |
bool | isEnabled () const |
bool | isSelected () const |
bool | isDirty () const |
void | setDirty () |
virtual Font * | getFont () const |
virtual Color | getColor (Element element) const |
virtual Align | getTextAlign () const |
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Kind | kind () const override |
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bool | operator== (const Object &other) const |
virtual String | getTypeStr () const |
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Object * | getNext () const |
bool | insertAfter (Object *object) |
Iterator | begin () const |
Iterator | end () const |
Iterator | cbegin () const |
Iterator | cend () const |
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virtual | ~LinkedObject () |
virtual LinkedObject * | next () const |
bool | insertAfter (LinkedObject *object) |
bool | operator== (const LinkedObject &other) const |
bool | operator!= (const LinkedObject &other) const |
Additional Inherited Members | |
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enum | Flag { Flag::enabled, Flag::active, Flag::selected, Flag::dirty } |
enum | Element { Element::border, Element::back, Element::text } |
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enum | Kind { Kind::XX } |
using | List = LinkedObjectListTemplate< Object > |
using | OwnedList = OwnedLinkedObjectListTemplate< Object > |
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using | Iterator = IteratorTemplate< Object, Object *, Object & > |
using | ConstIterator = IteratorTemplate< const Object, const Object *, const Object & > |
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void | setFlag (Flag flag, bool state) |
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Rect | bounds |
CString | caption |
BitSet< uint8_t, Flag > | flags |
Detailed Description
Basic interactive button on screen.
Responsible for drawing area within designated rectangle
Member Function Documentation
◆ Control() [1/3]
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inline |
◆ Control() [2/3]
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inline |
◆ Control() [3/3]
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inline |
◆ draw()
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overridevirtual |
Implements Graphics::Control.
The documentation for this class was generated from the following file: