Screen.h
Delegate< bool(SceneObject &scene)> DrawMethod
Invoked when screen is drawn.
Definition: Screen.h:29
Definition: Libraries/Graphics/src/include/Graphics/Control/Control.h:15
Delegate< bool(ControlEvent event, Control &control)> ControlMethod
Invoked in response to user input.
Definition: Screen.h:37
void input(InputEvent event, Point pos)
Definition: Screen.h:21
@ activate
Basic interactive button on screen.
Definition: Libraries/Graphics/src/include/Graphics/Control/Control.h:12
Definition: Virtual.h:30
void update(bool fullRedraw=false)
@ deactivate
Top-level manager to queue objects for rendering to a specific target.
Definition: RenderQueue.h:53
virtual void handleControlEvent(ControlEvent event, Control &ctrl)
Interface for objects which support writing via surfaces.
Definition: Libraries/Graphics/src/include/Graphics/Object.h:759
virtual void draw(SceneObject &scene)