Graphics::TextureBrush Class Referenceabstract

#include <Asset.h>

Inheritance diagram for Graphics::TextureBrush:
Collaboration diagram for Graphics::TextureBrush:

Public Member Functions

 TextureBrush (BrushStyle style)
 
 TextureBrush (AssetID id, BrushStyle style)
 
virtual PixelFormat getPixelFormat () const
 
virtual size_t readPixels (const Location &loc, PixelFormat format, void *buffer, uint16_t width) const =0
 
void write (MetaWriter &meta) const override
 
- Public Member Functions inherited from Graphics::AssetTemplate< AssetType::TextureBrush >
virtual Type type () const override
 
 Asset ()
 
 Asset (ID id)
 
- Public Member Functions inherited from Graphics::Asset
 Asset ()
 
 Asset (ID id)
 
bool operator== (ID id) const
 
ID id () const
 
virtual Type type () const =0
 
virtual String getTypeStr () const
 
- Public Member Functions inherited from LinkedObjectTemplate< Asset >
Asset * getNext () const
 
bool insertAfter (Asset *object)
 
Iterator begin () const
 
Iterator end () const
 
Iterator cbegin () const
 
Iterator cend () const
 
- Public Member Functions inherited from LinkedObject
virtual ~LinkedObject ()
 
virtual LinkedObjectnext () const
 
bool insertAfter (LinkedObject *object)
 
bool operator== (const LinkedObject &other) const
 
bool operator!= (const LinkedObject &other) const
 

Protected Attributes

BrushStyle style
 

Additional Inherited Members

- Public Types inherited from Graphics::Asset
enum  Type { Type::XX }
 
using List = LinkedObjectListTemplate< Asset >
 
using OwnedList = OwnedLinkedObjectListTemplate< Asset >
 
using ID = AssetID
 
- Public Types inherited from LinkedObjectTemplate< Asset >
using Iterator = IteratorTemplate< Asset, Asset *, Asset & >
 
using ConstIterator = IteratorTemplate< const Asset, const Asset *, const Asset & >
 
- Static Public Attributes inherited from Graphics::AssetTemplate< AssetType::TextureBrush >
static constexpr Asset::Type assetType
 

Constructor & Destructor Documentation

◆ TextureBrush() [1/2]

Graphics::TextureBrush::TextureBrush ( BrushStyle  style)
inline

◆ TextureBrush() [2/2]

Graphics::TextureBrush::TextureBrush ( AssetID  id,
BrushStyle  style 
)
inline

Member Function Documentation

◆ getPixelFormat()

virtual PixelFormat Graphics::TextureBrush::getPixelFormat ( ) const
inlinevirtual

Reimplemented in Graphics::ImageBrush.

◆ readPixels()

virtual size_t Graphics::TextureBrush::readPixels ( const Location loc,
PixelFormat  format,
void *  buffer,
uint16_t  width 
) const
pure virtual

◆ write()

void Graphics::TextureBrush::write ( MetaWriter meta) const
inlineoverridevirtual

Reimplemented from Graphics::Asset.

Reimplemented in Graphics::ImageBrush, and Graphics::GradientBrush.

Member Data Documentation

◆ style

BrushStyle Graphics::TextureBrush::style
protected

The documentation for this class was generated from the following file: